How a lesson works
The parts of a TaleTykes lesson, how hints work, what the grown-up does in Sprout, and why a lesson sometimes stops early.
Updated November 2, 2026 · 2 min read
A lesson teaches one sound or pattern. It is built from a fixed library of words and scripts and checked by code before your child sees it. No AI model is involved during a lesson, and your child never types anything.
The parts, in order
- Warm-up: a few quick items on sounds your child already knows.
- Watch and listen: the new sound is shown and said, with the mouth shape when that helps.
- Together: four or more practice items where the help fades, from a full model to a small cue to none.
- Your turn: six or more items with no help before the first try.
- Show what you know: a six-item check, only when the lessons suggest your child is ready. No hints.
- Read the story: a short passage that uses the sound, read twice.
- Listen and build: build three words from their sounds with letter tiles.
Hints
A wrong answer gets a hint, and the hints climb a ladder: first a nudge about where to look, then a strategy, then part of the answer, then the whole answer. If the whole answer was shown, that item does not count, and your child tries a fresh one.
Sprout lessons are done together
For Pre-K and kindergarten, every step shows a one-line script for the grown-up and waits for "We did it". Solo time is kept short on purpose.
When a lesson stops early
If a sound is not settling after ten tries, the lesson ends with "Time for a break" instead of repeating. The next lesson goes back a step and tries the sound another way, with new words. You will see a short note on the Skills page.
What is saved
Every tap, how long it took and whether a hint was used, so the lessons can adapt and so we can see which lessons teach well. Nothing a child does is sent to an AI company.
Related articles
Still stuck?
Write to us with what you were trying to do and what you saw on screen.